Thursday, December 08, 2005

Hi

Alright, I got all the sounds going. I added a main menu that lets you choose if you want to start the game or go into options (currently doesn't do anything). The game displays the score during play. If a player scores, the game pauses and waits for the spacebar to be hit. Then the ball gets to be served by the other player who can move his paddle around to get the right angle (hit space again to serve). There is also a pause loop in the game (hit P).

Still to be implented:

1. Better graphics after a score
2. Implement the options menu
3. Make the ball change direction based on paddle contact position
4. Some gameplay alterations (ball and paddle speed's)
5. Some minor tweaks (like text positions and displays).
6. Adding Computer AI (see below)

I realized that I have no practice with AI, and to try it with an already structured game might be a bad idea. What I think I will do is finish the game with no AI, then do an FSM (finite state machine) program to get an idea of how AI works, and then if I feel like it use that knowledge to implement back into a new version of Bounce Tennis.

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