Hi Friend
Hey it's been a while I know. Alot of activities IRL coupled with a convenient stopping point in my library created a long lapse in work. I was getting bogged down with some details in the blitter and I decided to scrap the library project. I still learned a lot but I just don't feel that the time spent on it is rewarding enough. I also got a new book on Direct3d that has some nice focus on 2d. I understood everything and it seemed like an easy API to use, so I will probably do my next game in that (rendering any DirectDraw library useless).
I also got fed up with lack of progress in my portfolio, so I buckled down and created the shell of Robot Fighters with some crappy graphics. As a refresher, Robot Fighters is an AI project that I wanted to do to give me some practical experience with AI states and such. It will be a very basic demo (not really a game) and I plan to have it completed in a small amount of time. Here is a screenshot:
I also got fed up with lack of progress in my portfolio, so I buckled down and created the shell of Robot Fighters with some crappy graphics. As a refresher, Robot Fighters is an AI project that I wanted to do to give me some practical experience with AI states and such. It will be a very basic demo (not really a game) and I plan to have it completed in a small amount of time. Here is a screenshot:

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